Web 3’s utopia, non-linear careers, why I moved on from Figma

Web 3’s utopia, non-linear careers, why I moved on from Figma

Weekly curated resources for designers — thinkers and makers.

“A quick internet search will direct you to plenty of articles about current or future design trends. For UI designers, neumorphism is in, and skeuomorphism is out. Logo designers should expect to see a lot of simple geometry and variable type. Literally today, I just read that parallax effects and horizontal scrolling are going to make a comeback in web design trends, after falling out of favor in years prior.

I don’t care about any of these things. And neither should you.”

Why design trends are bad for business By Jon Robinson

The UX Collective is an independent design publication that elevates unheard design voices, reaching over 500k+ designers every week.

Infinite conversation
An AI-generated discussion between Werner Herzog and Slavoj Žižek.


  • Front End Web Designer/Developer @ Digital Scholar
    This opportunity allows the candidate to work with several dedicate open sources teams on established projects and to be part of the germination of new projects. The work is challenging, but we’re committed to building teams that honor individual expertise in the service of productive collaboration.

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Stable Diffusion, with all your friends, live in your browser.

Make me think

  • How America turned against the First Amendment
    “Moderation laws. Book bans. Courts that keep getting played. America’s politicians are tired of the First Amendment getting in their way, and no one seems to care.”
  • How one unwilling illustrator found herself turned into an AI model
    “By now, we’ve all heard stories of artists who have unwillingly found their work used to train generative AI models, the frustration of being turned into a popular prompt for people to mimic you, or how Stable Diffusion was being used to generate NSFW images of celebrities.”
  • Labour of love
    “Unfortunately, the work that most of us spend the bulk of our days on is not work that fills up our self-actualization tank. Mostly, we work at a job to make money so we can pay for a place to sleep and food to eat. We work to prove that we deserve to live.”

Little gems this week

Using Figma’s New Sections feature By Ben Maclaren

Duolingo’s redesign: 4 things they got right, 1 improvement By Aaron Cecchini-Butler

Why I moved on from Figma
By Shamsi Brinn

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Web 3’s utopia, non-linear careers, why I moved on from Figma was originally published in UX Collective on Medium, where people are continuing the conversation by highlighting and responding to this story.