Defining process, life outside of Figma, giving better design presentations

Weekly curated resources for designers — thinkers and makers.

“Design thinking, double diamond, agile, scrum, lean UX, design sprint. Humans seek formulas. Formulas sell books, classes, and courses, and feed multi-million contracts where consultancies come in to fix teams that are misaligned and can’t get work done. Watch out for Trademarked Processes™ that claim to solve all your company’s problems. Instead, find what works for your team and your users.”

Process: on building trust, not checklists — Figma’s missing PUBLISH button [Sponsored] Design your website in Figma and hit PUBLISH to get your live website, instantly. Fully responsive, with free hosting (or your own domain) and all the settings you need for SEO, performance, custom code, embeds, analytics, forms and more. All your favorite Figma features like auto layout, components, variables and animations are fully compatible.

The UX Collective is an independent design publication that elevates unheard design voices and helps designers think more critically about their work.

Emoji history: the missing years

Make me think

  • The babelian tower of AI alignment
    “Despite the surface appearance of technological convergence, a deep ontological plurality — profoundly different beliefs about the nature of being — still informs the active values of variegated societies.”
  • The basics of legibility
    “Apple’s San Francisco falls into the same category as the Japanese sword: It might, from a technical standpoint, be a very well designed typeface, but it’s the wrong kind of typeface to begin with. Apple’s typeface lacks two things that any typeface (to a different extent) needs: Personality and purpose.”
  • What UI density means and how to design for it
    “In UI, UX, and product design, we make many decisions, consciously and subconsciously, in order to communicate information and ideas. But why do those particular choices convey the meaning that they do? Which ones are superlative or simply aesthetic, and which are actually doing the heavy lifting?”

Little gems this week

What no one tells you about personalization By Slava Polonski, PhD

What vTubers can teach us about design By Daley Wilhelm

What telephones can tell you about good design
By Kelly Smith

Tools and resources

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Defining process, life outside of Figma, giving better design presentations was originally published in UX Collective on Medium, where people are continuing the conversation by highlighting and responding to this story.