Beyond agile, deceptive game UX, typography tips, data delivery checklist

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“This simple concept [of Agile] stuck because it’s very appealing to both programmers (avoiding the goalie problem and scope creep) and project managers (improving time to revenue).
Now, every product org will tell you that they are Agile, or at least undergoing Agile Transformation for the last ten years.
But agile is a development method, not a product design method, and allowing “agility” to dominate how products are conceived has created a glaring contradiction that has persisted, unresolved, for over a decade.”
Successful iteration requires going beyond agile →By Pavel Samsonov
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Beyond agile, deceptive game UX, typography tips, data delivery checklist was originally published in UX Collective on Medium, where people are continuing the conversation by highlighting and responding to this story.