Ageism, Netflix’s mistake, board game UX, conditional logic in Figma
Weekly curated resources for designers — thinkers and makers.
“As a 70-year-old who has spent well over 30 years teaching Digital Media, speaking at conferences around the world, and conducting seminars to audiences and classes composed solely of that younger generation, I have been subjected to that last acceptable practice.”
Ageism: the last acceptable prejudice →By Tom Green
Editor picks
- The users Netflix forgot about →
The impact of Netflix’s new password sharing policies.
By Daley Wilhelm - The Seinfeld paradox →
Can we reward ourselves without undermining our #lifegoals?
By Josh Singer - The strategy house →
How to define a design team’s mission.
By Maximilian Speicher
Penpot is welcoming developers to the design process →This week’s sponsor Penpot brings a revolutionary proposal at its launch. Penpot is the first open-source design and prototyping platform that allows true collaboration between designers and developers with unique features like Flex Layout with CSS standards. The tool works with open web standards (SVG) avoiding vendor lock-in and giving teams absolute freedom in their designs. And it’s free.
Replace your ex with red flags, snakes, and more with this AI →
Make me think
- Tiktok’s enshittification →
“Here is how platforms die: first, they are good to their users; then they abuse their users to make things better for their business customers; finally, they abuse those business customers to claw back all the value for themselves. Then, they die.” - Two ways to think about decline →
“The end of the heroic age of the tech giants does not imply that tech giants are in decline, but confusing the two is natural. Observers and analysts usually talk that way about companies, especially tech companies and the platforms they enable: they grow, mature, then decline (in relevance if not in revenue).” - AI is a feature, not a product →
“There’s been no lightning-bolt iPhone moment for AI yet. For now, AI will continue to metastasize into the nooks and crannies of the products we’re already familiar with.”
Little gems this week
Board game UX: a study on error prevention →By Michael Molen
How Wednesday Addams teaches us about design consumerism →By Micheal Xing
Midjourney vs Dalle: which one is going to steal our jobs first? →
By Matthew Askari
Tools and resources
- 19 sites for inspiration →
UX inspiration, research, and benchmarking.
By Danny Sapio - Which AI tools should you use? →
Co-creating with machines.
By Jardson Almeida - Conditional logic in Figma →
Adding logic to Figma prototypes.
By Ben Maclaren
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Ageism, Netflix’s mistake, board game UX, conditional logic in Figma was originally published in UX Collective on Medium, where people are continuing the conversation by highlighting and responding to this story.